I am really enjoying playing this solo. Is there a healing mechanic for using 5e? It seems in Cairn you can drink some water to repair hp but then I figure you'd draw another encounter card. Help!
I'm trying to figure out if I need a second card deck. Since the game "mentions" a card deck for secrets, but only says to split ONE deck in to red and white. And then proceeds to say "if you draw a secret card of either black or red color".. Well.. I know exactly what deck is what color. So it can't be random. Therefore I can more or less choose the secret I want. The secret system is very unclear to me.
Oh.. And the example makes it worse.. Saying "because it's a face card".. Man.. What!? That mechanic is only mentioned in the example. Is that a thing in the game that it forgot to mention?
The Cairn version of enemies that have an advantage to a save, should not be written "+1 to saves". This is actually a disadvantage.
Advantage would be "-1 to saves" since you want the dice to be equal or lower than the target number.
The 5e version of the enemy has advantage against charm, so I believe that the Cairn one should also have an advantage? I believe it's just unclear writing again.
Example:
Dark devotion: +1 to will saves
That's a bad thing. I'm guessing what you mean is:
I’m really bummed I just learned about this and it’s sold out at exalted funeral. I prefer to play my rpgs screen free, so without pdfs. Staples is now charging 75 cents per color page. If the author reads this and wants to sell me a print cooy, if possible, let me know. Looks cool.
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I am really enjoying playing this solo. Is there a healing mechanic for using 5e? It seems in Cairn you can drink some water to repair hp but then I figure you'd draw another encounter card. Help!
Interesting! You could find healing potions on any card 5 or less. Or spice it up:
Ok only ran through twice so here goes three!
I'm trying to figure out if I need a second card deck. Since the game "mentions" a card deck for secrets, but only says to split ONE deck in to red and white. And then proceeds to say "if you draw a secret card of either black or red color".. Well.. I know exactly what deck is what color. So it can't be random. Therefore I can more or less choose the secret I want. The secret system is very unclear to me.
Oh.. And the example makes it worse.. Saying "because it's a face card".. Man.. What!? That mechanic is only mentioned in the example. Is that a thing in the game that it forgot to mention?
If you draw a Location with a secret, then you draw a card for a secret from the Locations deck. Sorry if that’s unclear.
Here’s someone who played Escape the City if you’re looking for a video example. https://youtu.be/fKvvShsdaWU?si=aVDv_5adQasBg0Qk
Thanks for trying my game!
That video helped, thanx!
The Cairn version of enemies that have an advantage to a save, should not be written "+1 to saves". This is actually a disadvantage.
Advantage would be "-1 to saves" since you want the dice to be equal or lower than the target number.
The 5e version of the enemy has advantage against charm, so I believe that the Cairn one should also have an advantage?
I believe it's just unclear writing again.
Example:
That's a bad thing.
I'm guessing what you mean is:
Easiest fix:
Dark devotion: -1 to will save
Several of the creatures and NPCs lack a STR stat. Is this intentional?
If a stat is missing, it is default 10 (if playing Cairn).
This is the correct answer!
Thank you, Will!
I’m really bummed I just learned about this and it’s sold out at exalted funeral. I prefer to play my rpgs screen free, so without pdfs. Staples is now charging 75 cents per color page. If the author reads this and wants to sell me a print cooy, if possible, let me know. Looks cool.
So glad you’re interested in running it! You can buy copies at BrookletGames.com :)
thanks!
Picked up the print copy from Exalted Funeral, this module is great.
So glad you enjoyed it! I hope to do more books in this style.